It’s simple stuff, but Focus is an interesting idea that is almost never, ever, required at any point whatsoever.Īt least you can take in the sights.
The end result is always the same, however: traverse a dull corridor, kill a dozen bad guys, repeat.īizarre attempts to mix up the combat by adding in a flimsy stealth element and one-button melee kills the latter recharge one of three ‘focus’ slots which act in much the same manner as Splinter Cell Conviction’s Mark and Execute system. Enemies are weak and brittle, and usually a quick squeeze of an automatic weapon will put them down – though the henchman army does adopt Kevlar and helmets later on, which requires a second tug on the trigger. While a selection of near-identical SMGs and assault rifles help perforate the villains, Bond’s signature P99 shows up as the mandatory sidearm. And while 007 might act like a spy he moves like a truck, with a wide turning circle and sticky, finicky controls working together to make the game’s staple cover-to-cover navigation gummy and cumbersome. By the end of the second level, Blood Stone has shown its true colours: not content with being slightly – ever-so-slightly – above average, Bizarre Creations has worked hard to create a befuddled mess – one that haphazardly scrambles its way across a few locations for the course of an afternoon before closing on one of the most ridiculous, unexplainable and tedious endings I’ve ever encountered in a video game.īond spends his precious 5 hours trying to work out why the game is called Blood Stone (though nobody ever attempts to fumble up an explanation) while gunning his way across the globe, sometimes taking the time required to shoot waves of identical henchmen in the forehead – usually from behind the cover of a chest-high object. It’s all very okay.īut then it all goes completely tits up. There’s even a virtual rendition of how Dame Judi Dench would look if somebody made a scale copy of her face out of Play-Doh, and then accidentally dropped it on the floor. You’ve got some jazzy opening credits – just like in the movies – where Bond punches people so hard they pop into diamonds, and Joss Stone also does a bit of singing. There’s a chase, some explosions and a bit of shooting right after a cutscene where Bond parachutes out of a plane and kicks somebody to death. With the help of extensive tools, everyone can create an agent to their liking - customize the appearance and pick up the outfit.Blood Stone starts alright, I suppose.
In addition to the exciting story campaign, the game features a multiplayer mode with support for up to sixteen participants. The actor Motion Capture, who played the role of a super agent, was Daniel Craig's double backup - Ben Cooke (Ben Cooke). Also these stars took part in the soundtrack of the original version of the game.
James bond blood stone pc movie#
The storyline of James Bond 007: Blood Stone was created by Bruce Feirstein, the author of the scenarios of the famous movie blockbusters "The Golden Eye", "Tomorrow Never Dies", "And the whole world is not enough." The appearance of the protagonists of the game repeats the characters of the films, starring Daniel Craig and Judy Dench (Dame Judith Olivia Dench), and as a new Bond girl, you can easily recognize the singer Joss Stone (Joss Stone).
James bond blood stone pc windows#
RAM: 1GB (for Windows XP), 2GB (for Vista / Windows 7) CPU: Intel Core 2 Duo E4300 with a clock speed of 1.8 GHz / AMD Athlon 64 X2 4000+ with a clock speed of 2.0 GHz